More synchronized ideas
Jason House
jason.james.house at gmail.com
Mon Jun 4 06:15:57 PDT 2012
On Monday, 4 June 2012 at 11:17:45 UTC, Michel Fortin wrote:
> After trying to make sense of the thread "synchronized
> (this[.classinfo]) in druntime and phobos", I had to write my
> opinion on all this somewhere that wouldn't be instantly lost
> in a bazilion of posts. It turned out into something quite
> elaborate.
>
> <http://michelf.com/weblog/2012/mutex-synchonization-in-d/>
The example about current D seems a bit lacking. You change
behavior because it's easy to code a different way. If you really
want to use synchronized classes, then you should have two of
them. The map can be in one synchronized class and the counters
can be in another. the main class in the example would simply
call methods on the synchronized objects.
That being said, I've never used synchronized classes in my
multithreaded D1/D2 code. I used Tango's Mutexes and Conditions.
They're more flexible. That being said, I think the use of a
synchronized class for your counters is perfectly reasonable and
would simplify validating the code for correctness.
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