Multiple return values...
Mantis
mail.mantis.88 at gmail.com
Thu Mar 8 14:29:37 PST 2012
08.03.2012 22:08, Manu пишет:
> I find myself really wishing for proper multiple return values almost
> every day, particularly when I work with maths heavy code, and
> especially for efficiently returning error codes in functions I'd
> rather not throw from.
> Many maths-y functions return some sort of pair; intersections return
> (ray, t) or something of that type.
> I'm finding HEAPS of SIMD functions want to return pairs (unpacks in
> particular): int4 (low, hight) = unpack(someShort8);
> Currently I have to duplicate everyting: int4 low =
> unpackLow(someShort8); int4 high = unpackHigh(someShort8);
> I'm getting really sick of that, it feels so... last millennium.
>
> The point of 'proper' multiple return values is to return each value
> in registers, in its own register type, using exactly the same
> register assignment pattern as when passing args TO functions.
> I don't think this causes any side effects to the ABI, since the arg
> registers are already volatile across function calls in the first place.
> It just means that the returned-to function can find its return
> values already conveniently in an appropriate register, avoiding
> memory access.
>
> People argue I should return a tuple, but this isn't really the same,
> it has hidden implications that complicate the optimisation potential.
> For instance, tuples have an implicit structure/memory layout which
> can't be ignored, whereas return values don't have memory allocated,
> ie, you can't take the address of a return value without first
> assigning it to some local syntactically.
> The implementation of efficient tuple return values would be much more
> complicated I would imagine too, and the rules are less clear; I can't
> intuitively presume what behaviour returning a tuple of different
> things should actually have in terms of register assignment. I also
> know precisely how multiple return values should work, because it is
> exactly the same as passing arguments to the function, but in reverse.
>
> ... just saying :)
I'd like to see this as a part of tuple improvement, since tuples may
hold additional compile-time information. This would make it possible to
write efficient code, and at the same time have the ability to reference
tuple components by name rather than position. For example:
{
auto t = getSomeTuple(...); // returns Tuple!(float, "x", float,
"y"), no actual assignment is made
someVar = t.x^^2 + t.y^^2; // t.x and t.y are just aliases for st1
and st0
}
With a tuple unpacking syntax suggested by bearophile, this would be
nicer than any distinct multiple return values syntax, IMO.
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