On 13-2-2012 15:14, bearophile wrote:
> Zach the Mystic:
>
>> void setRandomColorPair( ref ColorPair cp )
>> {
>> import std.random;
>> ubyte u(int a, int b) { return cast(ubyte) uniform(a,b); }
>
> Where possible it's good to add "static" to nested functions:
Why?