How to use D for cross platform development?
Bennie Copeland
mugen.kanosei at gmail.com
Wed Mar 28 08:23:09 PDT 2012
On Sunday, 25 March 2012 at 16:20:51 UTC, Alex Rønne Petersen
wrote:
>
> About ARM support: That's not strictly true. D on ARM should
> work fine at this point in time if you build druntime/phobos in
> GDC with -fno-section-anchors (there is even some experimental
> Android support). But indeed, no iOS support.
>
I'm still new at low level programming topics like ABI's etc, so
I'll betray my ignorance. Is the druntime only required for
providing an interface between the executable and OS resources
like IO, or is it inseparable from the language? For example, if
I wrote the shell of an iOS app in Obj-C that handled the
interface with the phone software/hardware, could the remaining
core be written using D? Or is the language capabilities like GC,
slicing, mixins, etc. intimately tied to the runtime or phobes?
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