How to use D for cross platform development?
Jacob Carlborg
doob at me.com
Thu Mar 29 23:50:27 PDT 2012
On 2012-03-29 21:03, Bennie Copeland wrote:
> Thanks for your help. My primary use case is to provide a native look
> and feel GUI on the Mac. So, to the extent of creating the interface
> using Cocoa and tying it back to the core code written in D.
In that case you would, hopefully, only need a new functions declared as
extern (C) in the D code which the Objective-C code calls. Make the
separation as clear as possible and make the interaction between the
languages minimal.
--
/Jacob Carlborg
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