> struct Node {
> int data;
> Node* next;
> }
> void main() {
> Node n1 = Node(10); // OK
> Node n2 = Node(10, null); // OK
> }
Sorry, I meant:
struct Node {
int data;
Node* next;
}
void main() {
Node n1 = new Node(10); // OK
Node n2 = new Node(10, null); // OK
}
Bye,
bearophile