A little Py Vs C++

Jens Mueller jens.k.mueller at gmx.de
Fri Nov 2 15:32:57 PDT 2012


Andrei Alexandrescu wrote:
> On 11/2/12 1:22 PM, Walter Bright wrote:
> >On 11/2/2012 2:01 AM, Jens Mueller wrote:
> > > I had the same thought when reading this. Very disappointing. An issue
> > > with zero votes is fixed instead of more important ones.
> >
> >It's a very fair question.
> >
> >Manu works for Remedy Games, a developer of hit PC games, such as Max
> >Payne and Alan Wake. He champions a team that is investigating
> >committing to D for a major new game. This would be a huge design win
> >for D, and an enormous boost for D. I view the most effective use of my
> >time at the moment is to ensure that they can bet on D and win. Remedy's
> >use of D for a high profile product will prove that D is ready and able
> >for the big time, and that others can develop using D with confidence.
> >
> >Nearly all of what he needs the D community needs anyway, such as the
> >big push for Win64 support and the SIMD support (more on that in another
> >post).
> 
> I should add that I'm also totally behind this. When Walter jumped
> into implementing SIMD support on a hunch, I completely disagreed,
> but that was a great decision.

>From the inside you can tell it is a great decision. From the outside it
looks different.

Jens


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