48 hour game jam

Jacob Carlborg doob at me.com
Tue Oct 16 06:08:47 PDT 2012


On 2012-10-16 13:40, Manu wrote:

> Sure. I also backported the fixes into Fuji, and polished up the D
> bindings last night to work on Linux.
> Was gonna put a Linux build script in there, since most people here are
> linux users.

We want a script for Mac OS X as well :)
I replaced "dist/bin/premake4" with a Mac OS X binary and I tried 
running "stache/Fuji/create_project.sh". this is the output I got:

...

==== Building Fuji (release) ====
Creating ../Build/Release/Fuji
glew.c
DebugMenu.cpp
In file included from ../../dist/include/Fuji/Fuji.h:356,
                  from ../Source/DebugMenu.cpp:1:
../../dist/include/Fuji/MFTypes.h:69: error: ‘ssize_t’ does not name a type
In file included from ../../dist/include/Fuji/Fuji.h:390,
                  from ../Source/DebugMenu.cpp:1:
../../dist/include/Fuji/Util.h: In function ‘void MFFixUp(T*&, void*, int)’:
../../dist/include/Fuji/Util.h:54: error: ‘intp’ was not declared in 
this scope
../../dist/include/Fuji/Util.h:54: error: expected `;' before ‘offset’
../../dist/include/Fuji/Util.h:57: error: ‘offset’ was not declared in 
this scope
../../dist/include/Fuji/Util.h:59: error: ‘offset’ was not declared in 
this scope
make[1]: *** [../Build/Release/Fuji/DebugMenu.o] Error 1
make: *** [Fuji] Error 2


-- 
/Jacob Carlborg


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