On D development
Daniel Kozák" <kozzi11 at gmail.com>
Daniel Kozák" <kozzi11 at gmail.com>
Wed Oct 24 01:45:57 PDT 2012
On Wednesday, 24 October 2012 at 08:06:55 UTC, Robert wrote:
> When reading stuff, like: "Yes this is bad, but people use it
> already,
> so we could only possible change this in D3 or something" and
> reading
> endless discussions about a new feature (e.g. ref semantics) of
> how it
> could break things and so on, I thought it might be a good idea
> to
> implement new features in an experimental version, which can
> then be
> thoroughly tested and only if nothing bad found they will be
> merged in
> the stable branch. People simply have to be aware that they
> should not
> rely on semantics implemented in experimental.
>
> Discussions about new features before their are implemented
> would of
> course still be a very good idea, but it would reduce the
> pressure a
> bit, because you can simply try. This does not solve
> everything, because
> some issues will only pop up if used for a long time or only in
> real
> complicated production code, but I think it is better than the
> approach
> of having no way back?
>
> I don't believe this idea is entirely new or maybe I am missing
> something. What do you think?
>
> Best regards,
>
> Robert
It is a good idea. I already thinking about something similar
before.
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