Review of Andrei's std.benchmark
Andrei Alexandrescu
SeeWebsiteForEmail at erdani.org
Fri Sep 21 14:00:29 PDT 2012
On 9/21/12 11:12 AM, Manu wrote:
> On 21 September 2012 07:45, Andrei Alexandrescu
> <SeeWebsiteForEmail at erdani.org <mailto:SeeWebsiteForEmail at erdani.org>>
> wrote:
>
> As such, you're going to need a far more
> convincing argument than "It worked well for me."
>
>
> Sure. I have just detailed the choices made by std.benchmark in a
> couple of posts.
>
> At Facebook we measure using the minimum, and it's working for us.
>
>
> Facebook isn't exactly 'realtime' software. Obviously, faster is always
> better, but it's not in a situation where if you slip a sync point by
> 1ms in an off case, it's all over. You can lose 1ms here, and make it up
> at a later time, and the result is the same. But again, this feeds back
> to your distinction between benchmarking and profiling.
You'd be surprised at how much we care about e.g. 90 percentile time to
interaction.
> Otherwise, I think we'll need richer results. At the very least
> there
> should be an easy way to get at the raw results programmatically
> so we can run whatever
> stats/plots/visualizations/__output-formats we
> want. I didn't see anything like that browsing through the docs, but
> it's possible I may have missed it.
>
>
> Currently std.benchmark does not expose raw results for the sake of
> simplicity. It's easy to expose such, but I'd need a bit more
> convincing about their utility.
>
>
> Custom visualisation, realtime charting/plotting, user supplied reduce
> function?
Hrm, that sounds like an entire new project.
Andrei
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