[OT] C# scores again for game development

Nick Sabalausky SeeWebsiteToContactMe at semitwist.com
Sun Sep 23 13:50:50 PDT 2012


On Sun, 23 Sep 2012 19:08:16 +0200
"Paulo Pinto" <pjmlp at progtools.org> wrote:

> On Sunday, 23 September 2012 at 16:14:33 UTC, Jonas Drewsen wrote:
> > On Sunday, 23 September 2012 at 15:06:51 UTC, Paulo Pinto wrote:
> >> Since this is one area where D could eventually replace C++, 
> >> I've decided to post it here.
> >>
> >> So after Sony decided to make use of C#/Mono for the PS Vita 
> >> SDK, Nintendo has decided to do the same by supporting Unity 
> >> for the new Wii U.
> >>
> >> http://www.marketwire.com/press-release/unity-technologies-enters-extensive-agreement-with-nintendo-to-support-wii-u-1703600.htm
> >>
> >
> > Note that it is only the scripting part of Unity that is 
> > C#/Mono. The core engine and editor is C++.
> >
> > /Jonas
> 
> I know.

I didn't. That's very interesting to hear.



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