[OT] C# scores again for game development
Nick Sabalausky
SeeWebsiteToContactMe at semitwist.com
Sun Sep 23 13:50:50 PDT 2012
On Sun, 23 Sep 2012 19:08:16 +0200
"Paulo Pinto" <pjmlp at progtools.org> wrote:
> On Sunday, 23 September 2012 at 16:14:33 UTC, Jonas Drewsen wrote:
> > On Sunday, 23 September 2012 at 15:06:51 UTC, Paulo Pinto wrote:
> >> Since this is one area where D could eventually replace C++,
> >> I've decided to post it here.
> >>
> >> So after Sony decided to make use of C#/Mono for the PS Vita
> >> SDK, Nintendo has decided to do the same by supporting Unity
> >> for the new Wii U.
> >>
> >> http://www.marketwire.com/press-release/unity-technologies-enters-extensive-agreement-with-nintendo-to-support-wii-u-1703600.htm
> >>
> >
> > Note that it is only the scripting part of Unity that is
> > C#/Mono. The core engine and editor is C++.
> >
> > /Jonas
>
> I know.
I didn't. That's very interesting to hear.
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