A possible suggestion for the Foreach loop
monarch_dodra
monarchdodra at gmail.com
Wed Aug 21 03:40:06 PDT 2013
On Wednesday, 21 August 2013 at 02:46:06 UTC, Dylan Knutson wrote:
> Hello,
>
> I'd like to open up discussion regarding allowing foreach loops
> which iterate over a tuple of types to exist outside of
> function bodies. I think this would allow for templating
> constants and unittests easier. Take, for instance, this
> hypothetical example:
>
> ----------------------------------------------------------------------
> T foo(T)(ref T thing)
> {
> thing++; return thing * 2;
> }
>
> foreach(Type; TupleType!(int, long, uint))
> {
> unittest
> {
> Type tmp = 5;
> assert(foo(tmp) == 12);
> }
>
> unittest
> {
> Type tmp = 0;
> foo(tmp);
> assert(tmp == 1);
> }
> }
> ----------------------------------------------------------------------
>
> Without the ability to wrap all of the unittests in a template,
> one would have to wrap the bodies of each unittest in an
> individual foreach loop. This is not only repetitive and
> tedious, but error prone, as changing the types tested then
> requires the programmer to change *every* instance of the
> foreach(Type; TupleType).
>
> A similar pattern already exists in Phobos, for testing all
> variants of strings (string, dstring, and wstring) and char
> types, as eco brought to my attention. After taking a look at
> some of the unittests that employ this pattern, I'm certain
> that code clarity and unittest quality could be improved by
> simply wrapping all of the individual unittests themselves in a
> foreach as described above.
>
> Now, I'm certainly no D expert, but I can't think of any
> breakages this change might impose on the language itself. So,
> I'd like to hear what the benevolent overlords and community
> think of the idea.
This makes sense to me. After all, a static foreach no different
in its result from a static if. Here is an example usecase:
//----
foreach(T)(TypeTuple!(float, double, real))
{
void someFunction(T val)
{some_body;}
}
//----
This, contrary to making someFunction a template, eagerly
compiles someFunction. This makes it "ship-able" in a library.
Also, it avoid "over instantiations": More often than not, for
example, a template will be instantiated with "double", but also
"const double" and "immutable double".
It also avoids having to over-think the template restraints.
This is just one example, but I can *definitly* see it making
sense in over ways.
========
Also, I find it strange that the above is not legal, but that
this works:
//====
import std.stdio, std.typecons;
alias cases = TypeTuple!(2, 3, 4, 7, 8);
void main()
{
int i = 7;
switch(i)
{
//cases defined
foreach (v; cases)
{
case v:
}
{
writeln("match");
}
break;
default:
writeln("no match");
}
}
//====
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