Parallel Rogue-like benchmark

Geancarlo Rocha nope at mailinator.com
Fri Aug 23 13:14:52 PDT 2013


Not really intrinsic to the language(syntactically), but there is
the "soft realtime GC", meaning you can control when and for how
long the gc can do the collecting. Sounds like a lovely feature
for games.

http://nimrod-code.org/gc.html

On Friday, 23 August 2013 at 17:33:12 UTC, Ramon wrote:
> I like it and see an interesting mix of concepts in Nimrod.
>
> That said, I didn't and still don't see the major breakthrough 
> or
> value of {} vs. begin/end vs. Python style. While I agree that
> Python enforces some visual style I also see that this question
> always comes down to personal philosophy and discipline. You can
> write clean looking code in D as well as in Python. If someone
> really really feels, say, begin/end to be earthshakingly,
> strategically better than {}, he is free to edit the language
> spec and to create his private D (or whatever) with begin/end
> rather than {}.
>
> More importantly, I feel that whole sloc thingy misses the major
> point. Code is written for 2 situations, once for the compiler
> (which doesn't care too much about human readability) and, imo
> way more important, maintenance. *That*, maintenance, is what
> readability is or should be mostly all about.
>
> I'll keep an occasional eye on Nimrod but I fail to spot 
> anything
> major or strategic enough to warrant even considering leaving D
> for Nimrod.
>
> R


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