D vs Go in real life, part 2. Also, Erlang.
Dicebot
public at dicebot.lv
Wed Dec 4 05:14:43 PST 2013
On Wednesday, 4 December 2013 at 12:49:13 UTC, Atila Neves wrote:
> GC was pretty much a non-issue, which I'm both surprised at and
> happy about. I allocated as much memory as I wanted at first,
> and by the time I tried to optmise memory usage by allocating
> less all I managed to eke out in performance terms was a paltry
> extra 8% or so.
GC should not impact general performance in such scenario but is
likely to hinder latency which pretty much matches what you are
observing. Can you possibly provide information about network
layout, h/w and server code used for testing? There are lot of
possible oversights that can make results less legible, would
have been nice to verify those ;)
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