D vs Go in real life
Craig Dillabaugh
craig.dillabaugh at gmail.com
Fri Dec 6 04:38:55 PST 2013
On Friday, 6 December 2013 at 12:13:28 UTC, Joseph Rushton
Wakeling wrote:
> On 04/12/13 23:14, Walter Bright wrote:
>> I'm opposed to it.
>>
>> For one example, a year ago I had to make dmd work on Win64.
>> LLVM didn't support
>> Win64. I would have been stymied.
>>
>> It is very good for D to have 3 equivalent implementations -
>> dmd, gdc, and ldc.
>> Each has its strengths and weaknesses. It makes for a very
>> strong ecosystem.
>
> The problem we have is that while all 3 implementations are
> equivalent, some implementations are more equivalent than
> others ... :-)
>
> Sometimes this can be a downstream problem -- people testing
> code with DMD but not LDC or GDC, so bugs or issues don't get
> recognized (or they do, but the bugs don't get reported to the
> compiler teams). But more fundamentally, it's that if you're
> running git-HEAD DMD, you're running the very latest code,
> whereas if you're running git-HEAD LDC or GDC, you're still
> running only the latest stable frontend/runtime/standard
> library releases.
>
> So, that means that if you need the ability to get fast
> turnaround on bugfixes or new features, you HAVE to run DMD.
>
> That really seems a constraint that we ought to be free of.
But is D not still doing a better job than Microsoft is of
keeping their C++ compiler up to the latest C++ standard?
In fact in the C++ world all the compilers lag the standard to
some extent. Its hard to expect that D would have all the
compilers exactly in sync, though with the common front-end it
should help.
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