GuitarHero/RockBand fans... side project anyone?
Chris
wendlec at tcd.ie
Fri Dec 13 04:30:35 PST 2013
On Thursday, 12 December 2013 at 11:14:05 UTC, Rikki Cattermole
wrote:
> On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote:
>> So, I'm a massive fan of music games. I'll shamefully admit
>> that I was
>> tragically addicted to Dance Dance Revolution about 10 years
>> ago. Recently,
>> it's Guitar Hero and Rock Band.
>>
>> I quite like the band ensemble games, they're good party
>> games, and great
>> rhythm practise that's actually applicable to real instrument
>> skills too.
>>
>> The problem is though, that Neversoft and Harmonix completely
>> fucked up the
>> GH and RB franchises. Licensing problems, fragmented
>> tracklists. It's
>> annoying that all the songs you want to play are spread across
>> literally 10
>> or so different games, and you need to constantly change
>> disc's if you want
>> to play the songs you like.
>>
>> I've been meaning to kick off a guitar hero clone since GH2
>> came out. I
>> started one years ago as a fork of my Guitar Hero song editor
>> for PS2, and
>> I added support for drums before GH4 or RB were conceived, but
>> then when
>> they announced those games they stole my thunder and it went
>> into
>> hibernation.
>>
>> I'm very keen to resurrect the project (well, start a new one,
>> with clean
>> code, in D).
>> Are there any music game nerds hanging around here who would
>> be interested
>> in joining a side project like this? It's a lot more
>> motivating, and much
>> more fun to work in a small team.
>>
>> It's an interesting union of skills; rendering, audio
>> processing,
>> super-low-latency synchronisation, mini and communications
>> processing,
>> animation, UI and presentation.
>>
>> I have done all this stuff commercially, so I can act as a
>> sort of project
>> lead of people are interested, but haven't tried to write that
>> sort of
>> software before.
>>
>> It also seems like a good excuse to kick off a fairly large
>> scale and
>> performance intensive D project, which I like to do from time
>> to time.
>
> I would be happy to help with the gui side of thing just to get
> DOOGLE more inline with what is required from it. Assuming
> DOOGLE is ok for it.
> It is designed to work on top of games so it is perfect for
> this type of thing I'm just worried of its state and being
> ready.
DOOGLE (kind of a pun in Ireland):
http://en.wikipedia.org/wiki/List_of_Father_Ted_characters#Father_Dougal_McGuire
Check it out on youtube ("Father Ted").
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