Bug report (sorry, couldn't register at bugzilla for some reason)
Hannes Steffenhagen
cubicentertain at gmail.com
Wed Dec 25 21:01:06 PST 2013
I'm trying to use the LuaD library right now... unfortunately,
I've run into somewhat of a roadblock.
This doesn't work (assertion failure in dmd's backend/cgcs.c:351,
which has apparently something to do with bitops... there's an
assert(0) there and I'm not really sure why).
import luad.all;
struct Position {
double x,y;
}
void main() {
auto state = new LuaState;
state.doString("pos = {x = 1, y = 2}");
auto pos = state.get!Position("pos");
}
but this does (note that state.get!(...) simply delegates to
state.globals.get!(...)).
import luad.all;
struct Position {
double x,y;
}
void main() {
auto state = new LuaState;
state.doString("pos = {x = 1, y = 2}");
auto pos = state.get!Position("pos");
}
I'm not sure what's the cause and I don't know enough about dmd's
internals to make an educated guess, but I'm pretty sure this is
a bug in dmd and not in LuaD.
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