DIP28, on properties, availabel for destruction as well
Jacob Carlborg
doob at me.com
Wed Feb 27 12:09:50 PST 2013
On 2013-02-27 16:46, deadalnix wrote:
> Here come the sister of DIP27 : DIP28 http://wiki.dlang.org/DIP28 .
>
> It address specifically properties. A 3rd one is coming on delegate. As
> for DIP27, the goal is to go aggressively for simplicity.
What happens if you do:
auto a = b.setter = 3;
I see two alternatives:
A. It's rewritten to this:
auto __tmp = 3;
b.setter = 3;
auto a = __tmp;
B. It's rewritten to this:
b.setter = 3;
auto a = b.getter;
I prefer B.
What happens if you do:
struct Point
{
int x;
int y;
}
class Widget
{
@property Point getter();
@property Point setter(Point);
}
auto w = new Widget;
w.getter.x = 3;
I would prefer if that gets rewritten to:
Point __tmp = w.getter;
__tmp.x = 3;
w.getter = __tmp;
--
/Jacob Carlborg
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