manual memory management
deadalnix
deadalnix at gmail.com
Wed Jan 9 02:07:41 PST 2013
On Wednesday, 9 January 2013 at 09:50:25 UTC, Mehrdad wrote:
> A single 100-ms pause is not equivalent to 10,000 0.1-ms
> pauses for all apps.
>
> Just because they have the "same cost" doesn't necessarily
> imply they're equal.
You can have pauseless tracing GC, at the price of barrier + more
floating garbage.
Reference counting tend to create big pauses when deallocating as
objects tends to dies in group. You can solve that issue by
delaying cascading deallocation, which cause more floating
garbage.
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