Incorporating D
John Colvin
john.loughran.colvin at gmail.com
Mon Jan 28 07:35:52 PST 2013
On Monday, 28 January 2013 at 12:04:42 UTC, Szymon wrote:
> On Saturday, 26 January 2013 at 21:30:22 UTC, mist wrote:
>> On Saturday, 26 January 2013 at 20:54:30 UTC, FG wrote:
>>> On 2013-01-26 20:55, SomeDude wrote:
>>>> AFAWK, at least one major videogames studio is writing its
>>>> new title in D.
>>>
>>> For real? You must be joking. :)
>>
>> Tsss, it is a secret ;)
>
> We actually are video game company ;) That is why D seems like
> perfect choice for future language. Native code + superb
> programmer productivity + fast compile times. If D was bit more
> mature decision would be dead simple.
I believe that if you stick with a particular version of the
compiler + druntime + phobos then you could use D now.
If you treat it as a nicer c++ and don't branch out in to the
more exotic features, I'd expect a pretty smooth ride.
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