Path as an object in std.path
Regan Heath
regan at netmail.co.nz
Fri Jun 7 07:35:13 PDT 2013
On Thu, 06 Jun 2013 15:54:24 +0100, Dylan Knutson <tcdknutson at gmail.com>
wrote:
> On Thursday, 6 June 2013 at 10:48:54 UTC, Lars T. Kyllingstad wrote:
>> On Thursday, 6 June 2013 at 10:32:36 UTC, Regan Heath wrote:
>>> On Thu, 06 Jun 2013 08:55:50 +0100, Lars T. Kyllingstad
>>> <public at kyllingen.net> wrote:
>>>
>>>> On Thursday, 6 June 2013 at 07:05:52 UTC, Lars T. Kyllingstad wrote:
>>>>>
>>>>> [...]
>>>>
>>>> Let me add some more to this. To justify the addition of such a
>>>> type, it needs to pull its own weight. For added value, it could do
>>>> one or both of the following:
>>>
>>> Does System.IO.DirectoryInfo:
>>> http://msdn.microsoft.com/en-us/library/system.io.directoryinfo.aspx
>>>
>>> Add sufficient value to justify it's existence to your mind?
>>>
>>> vs just having System.IO.Directory:
>>> http://msdn.microsoft.com/en-us/library/system.io.directory.aspx
>>
>> They add great value, but that is a completely different discussion, as
>> these are more similar to std.file.DirEntry. The added value is mainly
>> in the performance benefits; for example,
>>
>> if (exists(f) && isFile(f) && timeLastModified(f) < d) ...
>>
>> requires three filesystem lookups (stat() calls), whereas
>>
>> auto de = dirEntry(f);
>> if (de.exists && de.isFile && de.timeLastModified < d) ...
>>
>> is just one.
>>
>> I see no such benefit in the proposed Path type.
>
> Path and dirEntry are different modules with different goals to fulfill.
> I don't think it's appropriate to compare a module whose function is
> path manipulation with one whose is querying filesystem information.
Yeah, my fault. I didn't take the time to look at the proposed module in
detail.
R
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