this is almost a workaround for the lack of named parameters
foobar
foo at bar.com
Fri Mar 22 13:04:12 PDT 2013
On Friday, 22 March 2013 at 10:17:02 UTC, J wrote:
> With credit for inspiration to David Medlock in this post--
> http://forum.dlang.org/thread/d9lnrr$26q3$1@digitaldaemon.com
> ...
>
> // Tongue firmly in cheek, I'd like to introduce
> // the NAPAPISS principle: (with apologies to SFINAE and RAII)
>
> // NAPAPISS = NAmed Parameters Are simply Passed in a Struct,
> Silly.
>
> // Yes, indeed, maybe this is what happens after drinking too
> much of
> // the fine wine products from the Napa valley... you start
> having
> // wild flights of fancy of how D might surprisingly soon have
> // named parameters....
>
>
> import std.stdio;
> import std.c.stdlib;
>
> void main(string[] arg) {
>
> // this works today: but with the drawback that the
> // named params must be known at compile time...
>
> // Here is a named param call,
> // as compact as I could get it (see struct below for
> actual definition).
>
> auto a = myfunc!q{ z= 2; x = -123; y = 200 }(0)(); // calls
> opCall
> writeln("a=", a); // prints "a=yo", as returned from opCall
>
>
>
> // And here's the runtime version, unfortunately you have to
> // pre-declare g because otherwise it won't survive the
> scope, and
> // the return value from myfunc.opCall would become
> inaccessible.
> string g;
> with(myfunc!()(0)) {
> x=rand() % 40;
> y=x/2;
> z=y/2;
> g = call(); // as a side effect, prints 'X 7, Y 3, Z
> 1'
> }
> writeln("g=", g); // prints "g=yo", as returned from opCall
>
>
> /*
> // The bright future: this demonstrates that
> // it would be fairly trivial to make some kind of
> annotation
> // like @kwarg or whaterver, to indicate that a function
> // was using this calling convention:
> @kwarg string f(int a, string b) { body; }
>
> // so that @kwarg function definitions are lowered to:
> struct f_kw {
> int a;
> string b;
> string f() { body; }
> }
>
> // and calls to @kwarg functions are transformed
> // from this:
> auto r = f(a=5, b="good");
>
> // into this:
> f_kw tmp34;
> tmp34.a = 5;
> tmp34.b = "good";
> auto r = tmp34.f();
>
> // the benefit: named parameters can be used in a natural
> way,
> // and they need be known only at runtime.
> */
> }
>
> // how the 'works today' above examples were implemented:
> struct myfunc(string init_string="")
> {
> // named keyword or named parameters
> // --the call arguments and their defaults
> int x=0;
> int y=0;
> int z=0;
>
> this(int) {}
> string opCall() {
> mixin(init_string ~ ";");
> writefln("X %s, Y %s, Z %s", x, y, z );
> return "yo";
> }
> alias opCall call;
> }
>
>
> On Friday, 22 March 2013 at 09:18:33 UTC, J wrote:
>>
>> The bigger point here is more profound: it is trivial to
>> implement named parameters using structs + trivial lowerings,
>> and this is no way conflicts with function overloading.
>>
>> D deserves to have named parameters to functions -- it makes
>> for much more legible code, and obviates the need for slow
>> builder patterns. Readable and speedable. It's win-win.
WTF? What do kwargs have to do with programming? Sounds more like
a half-Klingon & half-Ferengi species to me.
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