std.uni vs std.unicode and beyond?
Steven Schveighoffer
schveiguy at yahoo.com
Tue May 21 10:27:53 PDT 2013
On Tue, 21 May 2013 13:08:46 -0400, Regan Heath <regan at netmail.co.nz>
wrote:
> On Tue, 21 May 2013 17:52:10 +0100, Steven Schveighoffer
> <schveiguy at yahoo.com> wrote:
>
>> On Tue, 21 May 2013 12:43:01 -0400, Regan Heath <regan at netmail.co.nz>
>> wrote:
>>
>>> On Tue, 21 May 2013 17:25:23 +0100, Steven Schveighoffer
>>> <schveiguy at yahoo.com> wrote:
>>
>>>> It has nothing to do with the name. I think unicode is better. But
>>>> (allegedly) we have existing projects that use std.uni, which would
>>>> break if we renamed.
>>>
>>> Wouldn't the old std.uni remain but deprecated?
>>>
>>
>> Deprecated functions don't compile. Any code that uses it would have
>> to be modified.
>
> dmd -d
Apparently, they DO compile with only a warning now. This is better than
before.
relying on dmd -d is a bad idea, since it's too blunt (ALL deprecated
features in existence are now enabled without warnings).
>> Only non-breaking solution would be to keep both. In the past, it has
>> been suggested to have std.uni simply publicly import std.unicode (or
>> analogous solution to some other module renaming). You would always
>> retain std.uni in this solution.
>
> Ick no.
With the advent that deprecated features are now warnings instead of
errors, it might be doable, and just remove std.uni after a year or so.
What we need to establish what the cost is to projects that use std.uni
currently. I have no idea, since I don't use it.
Then we can correctly judge whether the name change is worth doing. I
don't know that it is. std.uni is not immediately recognizable as
something else, so it warrants a lookup in the docs. Yes, less obvious,
but not horrifically misnamed. I don't think it's worth the effort to
rename at this point unless it's shown that nearly nobody uses it.
-Steve
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