D on next-gen consoles and for game development
deadalnix
deadalnix at gmail.com
Sat May 25 00:25:54 PDT 2013
On Saturday, 25 May 2013 at 05:52:23 UTC, Manu wrote:
> But it would be deterministic, and if the allocations are few,
> the cost
> should be negligible.
>
You'll pay a tax on pointer write, not on allocations ! It won't
be negligible !
> They're still non-deterministic though. And unless (even if?)
> they're
> precise, they might leak.
>
Not if they are precise. But this is another topic.
> What does ObjC do? It seems to work okay on embedded hardware
> (although not
> particularly memory-constrained hardware).
> Didn't ObjC recently reject GC in favour of refcounting?
ObjC is an horrible three headed monster in that regard, and I
don't think this is the way to go.
More information about the Digitalmars-d
mailing list