State of OpenGL bindings
Marco Leise
Marco.Leise at gmx.de
Mon Nov 4 13:19:03 PST 2013
Am Mon, 4 Nov 2013 15:30:27 +0100
schrieb Andrej Mitrovic <andrej.mitrovich at gmail.com>:
> On 11/4/13, Dav1d <d at dav1d.de> wrote:
> > But the thing I hate most about Derelict is, it loads everything dynamically
>
> But glad does the same thing? I guess you're planning on adding static
> linking to glad?
OpenGL is (for the most part) just a specification. It is
usually implemented by graphics card vendors and as such
hardware dependent code that cannot be linked in statically.
I guess you _could_ statically link software implementations
like the one that is part of Mesa GL.
--
Marco
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