dynamic use dll or so file error!
master
djj at shumtn.com
Wed Nov 27 06:33:18 PST 2013
I want to access dynamic libraries on different platforms, but I
still can not get the function, so do not write it? Where is
wrong?
import core.runtime;
import std.stdio;
import std.string;
version(Windows)
{
import std.c.windows.windows;
}
else version(Posix)
{
import core.stdc.stdio;
import core.stdc.stdlib;
import core.sys.posix.dlfcn;
}
void* getSymbolAddress(void* handle, string name)
{
version(Windows)
{
FARPROC proc = GetProcAddress(cast(HMODULE)handle,
name.ptr);
if (proc is null)
{
writefln(": can't resolve symbol "~name);
return null;
}
return cast(void*)proc;
}
else version(Posix)
{
auto cstr = toStringz(symbol);
return dlsym(handle, cstr);
}
}
struct Binder(T)
{
void opCall(string name, void* lib)
{
*fptr = getSymbolAddress(lib, name);
writefln("111111111111111111111"~name);
}
private void** fptr;
}
template bindFunc(T)
{
Binder!(T) bindFunc(inout T a)
{
Binder!(T) res;
res.fptr = cast(void**)&a;
return res;
}
}
extern (C)
{
void function() net_tcp_send;
}
void LoadPlatform(void* lib)
{
bindFunc(net_tcp_send)("net_tcp_send", lib);
}
int main()
{
void* hp = Runtime.loadLibrary("ShuNet.dll".dup);
if(hp is null)
{
writefln("error loading ShuNet.dll");
return 1;
}
writefln("ShuNet.dll is loaded");
LoadPlatform(hp);
printf("net_tcp_send=>%p", net_tcp_send);
net_tcp_send(); // this error
if(!Runtime.unloadLibrary(hp))
{
writefln("error freeing ShuNet.dll");
return 1;
}
writefln("End...");
return 0;
}
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