Had another 48hr game jam this weekend...

Dicebot public at dicebot.lv
Sun Sep 1 07:46:45 PDT 2013


On Sunday, 1 September 2013 at 14:39:37 UTC, Manu wrote:
> Plenty of the key contributors are Windows users, including 
> Walter I
> believe.

Yes but I'd be surprised to learn that their daily D application 
domain is as IDE-demanding as your game dev experience.

> My suggestion is to encourage dev's to use the same tools the 
> end users are
> using, and declare them first-class language features. I reckon 
> it'll
> improve quick-smart under that environment.

I simply don't see this working with current D development model. 
After all, open-source is not about simply working for free - it 
is about working for yourself and then sharing it. But there 
needs to be some _personal_ interest in implementing something, 
end users are just side effect. Well, of course I can't say 
anything about D dev motivation but I simply can't imagine people 
spending that much time on something they don't need, are not 
interested in and gain nothing from.

If anything, that indicates that there needs to be more game dev 
guys among the core devs.


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