Why does D rely on a GC?
Paulo Pinto via Digitalmars-d
digitalmars-d at puremagic.com
Mon Aug 18 23:50:37 PDT 2014
On Monday, 18 August 2014 at 23:48:24 UTC, Ary Borenszweig wrote:
> On 8/18/14, 8:51 AM, bearophile wrote:
>> Jonathan M Davis:
>>
>>> The biggest reason is memory safety. With a GC, it's possible
>>> to make
>>> compiler guarantees about memory safety, whereas with
>>> manual memory management, it isn't.
>>
>> Unless you have a very smart type system and you accept some
>> compromises
>> (Rust also uses a reference counter some some cases, but I
>> think most
>> allocations don't need it).
>>
>> Bye,
>> bearophile
>
> It's very smart, yes. But it takes half an hour to compile the
> compiler itself.
The compilation speed is caused by the C++ code in their compiler
backend (LLVM), which gets compiled at least twice during the
bootstraping process.
> And you have to put all those unwrap and types everywhere, I
> don't think it's fun or productive that way.
There I fully agree. If they don't improve lifetime's usability,
I don't see Rust being adopted by average developers.
--
Paulo
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