Find symbol in unknown module at compile time?
bitwise via Digitalmars-d
digitalmars-d at puremagic.com
Sat Dec 6 15:48:10 PST 2014
On Saturday, 6 December 2014 at 20:22:13 UTC, bitwise wrote:
> Hi,
> I have a mixin, which can mix a class into any module. At
> compile time, I will know the name of the class, it's base
> class, and that it is at global scope in some module.
>
> Is there any way to find this class from a different module at
> compile time?
>
> Thanks
Any thoughts on having something like this?
symbol __traits(find, symbolName);
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