Find symbol in unknown module at compile time?

bitwise via Digitalmars-d digitalmars-d at puremagic.com
Sat Dec 6 15:48:10 PST 2014


On Saturday, 6 December 2014 at 20:22:13 UTC, bitwise wrote:
> Hi,
>   I have a mixin, which can mix a class into any module. At 
> compile time, I will know the name of the class, it's base 
> class, and that it is at global scope in some module.
>
> Is there any way to find this class from a different module at 
> compile time?
>
>  Thanks


Any thoughts on having something like this?

symbol __traits(find, symbolName);


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