TypeInfo in the library
Mike
none at none.com
Fri Feb 14 03:26:41 PST 2014
On Friday, 14 February 2014 at 09:09:42 UTC, Benjamin Thaut wrote:
> But that would mean that you have to pull the implementation of
> casts and other features that rely on TypeInfo right now into
> the library too. Do you really think this such a good idea? My
> biggest concern with this is, that when TypeInfo is pulled into
> phobos, the implementation of TypeInfo is going to depend on
> _all_ phobos modules, making at lot harder to use D without
> phobos unless you want to rewrite the entire TypeInfo and all
> features depending on it.
I think Adam would have to clarify what he meant by "the
library". I'd like all the TypeInfo stuff in the runtime, not
phobos. According to a conversation I had with Iain Buclaw [1],
the TypeInfo implementations are broken into two parts: There's
the TypeInfo implementations in object.d/di and then there's the
TypeInfo implementations in D runtime's src/rt/typeinfo folder
[2].
I don't understand why the two are separated. Iain just said the
ones in object.d "are required to be known at compile time for
certain operations."
I'm too much of a D novice to understand the implications of
Adam's proposal, but if it's feasible, I think it would be be
quite useful to those porting D to more limited platforms like I
am. Currently I'm fooling the compiler with silly things like...
class TypeInfo_Class : TypeInfo
{
ubyte[68] ignore;
}
... and that's a dirty hack if I ever saw one.
The runtime might be a good place for it given the consequences
you've just articulated. The bottom line, I think, is to get it
out of the compiler.
Mike
[1]
http://forum.dlang.org/post/mailman.211.1389183225.15871.digitalmars-d@puremagic.com
[2]
https://github.com/D-Programming-Language/druntime/tree/master/src/rt/typeinfo
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