Graphics Library for D
ponce
contact at gam3sfrommars.fr
Mon Jan 6 03:22:25 PST 2014
On Monday, 6 January 2014 at 04:11:07 UTC, Adam Wilson wrote:
> If you are interested in helping with a Cinder like library for
> D and/or have code you'd like to contribute, let's start
> talking and see what happens.
First I must say I dislike the Cinder concept because C++
frameworks like this tend to have an extremely large scope
(See_also: JUCE).
I work on GFM since 2012 (https://github.com/p0nce/gfm) which is
100% public domain, feel free to take anything from it. There is
some overlap with Cinder's features: http://p0nce.github.io/gfm/
It seems that you want graphics API abstraction, yet Cinder has
none of this.
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