Graphics Library for D
Adam Wilson
flyboynw at gmail.com
Tue Jan 7 00:20:26 PST 2014
On Tue, 07 Jan 2014 00:00:14 -0800, ponce <contact at gam3sfrommars.fr> wrote:
> On Tuesday, 7 January 2014 at 05:48:38 UTC, Adam Wilson wrote:
>>> It seems that you want graphics API abstraction, yet Cinder has none
>>> of this.
>>
>> Um, this last statement makes no sense, that's pretty much exactly what
>> Cinder is...
>
> What I meant is "Cinder does not seem to dispatch to different graphics
> API" (OpenGL vs DirectX vs ...). It targets OpenGL exclusively from what
> I read on the feature list. So I was wondering about the discussion on
> different graphics API backends.
>
Ahh I see, my experience with Cinder caused me to short-circuit some
useful info. Cinder has a DirectX backend in the latest dev branches. My
apologies for the confusion.
--
Adam Wilson
IRC: LightBender
Aurora Project Coordinator
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