Graphics Library for D
Ola Fosheim Grøstad" <ola.fosheim.grostad+dlang at gmail.com>
Ola Fosheim Grøstad" <ola.fosheim.grostad+dlang at gmail.com>
Wed Jan 8 13:03:36 PST 2014
And well the c++ guys are right when pointing to html5 canvas. It
is close enough to postscript and well worth having a look at for
those who don't know it. It is semi-immediate mode, in the sense
that it allows implementations to retain a log of draw commands.
http://www.w3.org/TR/2dcontext/
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