Aurora Graphics Library Initial Design Discussion
Zoadian
d at d.de
Mon Jan 20 08:24:25 PST 2014
On Monday, 20 January 2014 at 08:34:47 UTC, Adam Wilson wrote:
> On Sun, 19 Jan 2014 05:34:46 -0800, Zoadian <github at zoadian.de>
> wrote:
>
>> uh, i do read the forums from time to time. But I never read
>> anything about project aurora. I inititally thought this
>> thread is about my project.
>> 'aurora' was the name for my engine for years. (i do have a
>> working deferred rendering engine, the published one is just
>> my ongoing rewrite to clean up the existing one and add tile
>> based rendering).
>>
>> Having two 3D engines with the same name is stupid indeed, so
>> we have two choices:
>> 1. I rename my project. (name suggestions are welcome)
>> 2. We combine effort.
>>
>> please contact me on github or irc (#d or #d.de)
>>
>> Zoadian
>
> I think because of timezones I keep missing you. I live on the
> US West Coast so we're a few hours apart. I do apologize for
> the naming confusion. Walter and I picked the name a few weeks
> ago without any knowledge of your work at the time. If you
> would be willing to rename your engine that would be very
> appreciated. As for combining efforts, it would mean that you'd
> have to conform to the goals of Aurora, and I don't know that
> you'd want too. And it might actually be better to have your
> engine separate as more of purpose-built game engine where
> Aurora is targeted at a more general graphics audience. Those
> are my thoughts, what are you thinking?
As we have no interrest in interfering with your efforts, we have
decided to rename our engine. The new name - three.d suits us
well and I believe that way both sides can be happy.
Our engine will be implemented with performance in mind which
unfortuntately contradicts with your design ideas.
Zoadian
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