std.math performance (SSE vs. real)
via Digitalmars-d
digitalmars-d at puremagic.com
Sat Jul 5 08:13:33 PDT 2014
On Saturday, 5 July 2014 at 15:09:28 UTC, Iain Buclaw via
Digitalmars-d wrote:
> This is a library problem, not a language problem. In this case
> std.math uses real everywhere when perhaps it shouldn't.
If x/y leads to a division by zero trap when it should not, then
it isn't a library problem.
> You mean, MiniD? Someone has already done that, years ago....
No, I meant forking D.
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