Languages for servers (Go, D, and more)
Kagamin via Digitalmars-d
digitalmars-d at puremagic.com
Mon Jul 7 00:59:02 PDT 2014
On Saturday, 5 July 2014 at 16:28:13 UTC, Dicebot wrote:
> This is what I have been referring to in my earlier comment.
> These utilities provide RAII experience very similar to one in
> C++ and work pretty good if you stick to certain style of
> programming. But they are implemented by using struct wrappers
> and all polymorphic traits are lost.
>
> C++ does not have this strong distinction between structs and
> classes resulting in a bit more flexible RAII application.
> Writing applications in C++ style is certainly possible but may
> require some rather advanced knowledge of what can and what
> can't be done. @nogc helps here a lot.
Hmm? And what classes you can cast std::unique_ptr to?
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