Bottom line re GC in D
John Colvin via Digitalmars-d
digitalmars-d at puremagic.com
Tue Jul 8 04:22:40 PDT 2014
On Tuesday, 8 July 2014 at 06:23:13 UTC, Jeremy DeHaan wrote:
> I remember that slices was one thing you would no longer have
> if you disable the GC, but I can't think of any others.
You can definitely use slices without the GC and they are still
awesome without the GC.
What you cannot do is create them with `new` or call the builtin
~ or ~= (concatenate and append respectively) operators on
slices. Slice literals may also cause allocations, but not always:
enum ctA = [3, 4];
void main() @nogc //@nogc is transitive, marking main as @nogc
//enforces no GC activity in the entire program.
{
//these statements are all guaranteed not to GC-allocate
int[2] a = [1, 2];
assert(a[0] == 1 && a[1] == 2);
a = ctA;
assert(a[0] == 3 && a[1] == 4);
assert(a == [3,4]);
import core.stdc.stdlib;
auto data = cast(int*)calloc(100_000, int.sizeof);
auto callocedSlice = data[0 .. 100_000];
auto subSlice = callocedSlice[40 .. $ - 600];
//these cause GC allocation and as such
//will not compile in an @nogc function.
// int[] s0 = [1, 2];
// auto s1 = [3,4];
}
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