Numbering compiler error messages?
Brad Anderson
eco at gnuk.net
Sat Mar 29 10:47:43 PDT 2014
On Saturday, 29 March 2014 at 17:12:45 UTC, froglegs wrote:
> On Saturday, 29 March 2014 at 15:37:05 UTC, w0rp wrote:
>> I agree with Walter about error numbers being a bad idea.
>> Especially when people prefer the numbers over a description.
>> MySQL has really turned me off the idea of error numbers. When
>> I get an error about MySQL syntax, the message actually reads
>> like this.
>>
>> "Error near <snippet> <line number> <column number> ... <error
>> number>"
>>
>> It never tells you what kind of syntax error you made, or
>> *exactly* where it actually happened (The line and column
>> numbers are misleading.). You just get a message "well it
>> broke" and an error number which might as well be the result
>> of a hash function. As a result, I hardly ever look up the
>> error number, and I just make a guess as to what I did wrong.
>> It's usually faster to guess.
>>
>> It's kind of like the effect bug IDs can have on commit
>> messagses, which I mentioned in another thread. If you put
>> some ID you can search for in a message, some people have a
>> tendency to rely on the ID and forget about providing a
>> descriptive message as well.
>>
>> I think a better approach is to just describe the error
>> better. When I use DMD I get some pretty good results already
>> for errors. We just need to patch messages which may be
>> confusing at the moment into being more descriptive.
>
> The way Visual C++ does it is that you get *both* and error
> number and an error message. Having the error number is very
> useful for googling(yes the complete message will give you hits,
> but the # is more concise and turns up more hits), and for
> quickly referring to a given error.
Yeah, exactly. You wouldn't lose the short error descriptions.
That'd be absurd.
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