[Semi OT] Language for Game Development talk
Paulo Pinto via Digitalmars-d
digitalmars-d at puremagic.com
Wed Oct 1 14:35:16 PDT 2014
Am 01.10.2014 23:16, schrieb po:
> On Wednesday, 1 October 2014 at 15:40:59 UTC, currysoup wrote:
>> I certainly believe C++ style and it's community promote the idea of
>> zero overhead abstractions and the kind of OOP style which _does_
>> cause cache misses.
>
> Take a look at the STL. See any OOP? Right cause there isn't any.
> Boost? Nope.
I see lots of it. How many examples do you want?
>
> C++ jumped off the OOP bandwagon some time ago.
>
>
That I agree.
We have learned to not abuse hierarchies and to take advantage of the
multi-paradigm capabilities of the language.
--
Paulo
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