What are the worst parts of D?
Shammah Chancellor via Digitalmars-d
digitalmars-d at puremagic.com
Sat Oct 4 19:58:08 PDT 2014
On 2014-09-25 23:23:06 +0000, H. S. Teoh via Digitalmars-d said:
> On Thu, Sep 25, 2014 at 03:48:11PM -0700, Andrei Alexandrescu via
> Digitalmars-d wrote:
>> On 9/25/14, 2:03 PM, eles wrote:
>>> On Tuesday, 23 September 2014 at 14:29:06 UTC, Sean Kelly wrote:
>>>
>>>> lack of attention paid to tightening up what we've already got and
>>>> deprecating old stuff that no one wants any more. And inconsistency
>>>> in how things work in the language.
>>>
>>> The feeling that I have is that if D2 does not get a serious cleanup
>>> at this stage, then D3 must follow quickly (and such move will be
>>> unstoppable), otherwise people will fall back to D1 or C++next.
>>
>> I'm not sharing that feeling at all. From that perspective all
>> languages are in need of a "serious cleanup". -- Andrei
>
> I mean, enterprises use deprecation cycles with their products all the
> time, and we don't hear of customers quitting just because of that. Some
> of the more vocal customers will voice their unhappiness, but as long as
> you're willing to work with them and allow them sufficient time to
> migrate over nicely and phase out the old stuff, they're generally
> accepting of the process.
Unless you're Oracle -- in which case you end up with a horrible
amalgamation of poorly thought out features. Features which work in
such narrow cases that they're mostly useless.
-S
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