GC behavior
Jonathan via Digitalmars-d
digitalmars-d at puremagic.com
Mon Oct 6 10:46:33 PDT 2014
Kiith-Sa, thanks for the info! I started to check out your entity
project and love how your incorporating threads and syncing
new/old state. You did state that your cleaning up things, but my
initial reaction is that entitymanager is performing too many
roles. I'd remove the heavy game state and threading into another
class to make it cleaner, imho.
https://github.com/kiith-sa/tharsis-core/blob/master/source/tharsis/entity/entitymanager.d
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