std.experimental.logger formal review round 3
Johannes Pfau via Digitalmars-d
digitalmars-d at puremagic.com
Wed Oct 29 01:48:14 PDT 2014
Am Tue, 28 Oct 2014 16:32:34 +0000
schrieb "Dicebot" <public at dicebot.lv>:
> On Tuesday, 28 October 2014 at 16:05:19 UTC, Andrei Alexandrescu
> wrote:
> > Agreed. Just to restate my position: so long as we don't have a
> > way to statically control maximum logging level in the client,
> > we don't have a logging library. There is no negotiation. --
> > Andrei
>
> We have way to statically control logging level of the client
> from the client. Argument is mostly about precompiled 3d party
> libraries.
Could somebody summarize that discussion?
You can't 'statically' disable logging in a _precompiled_ library. So
is this about statically disabling logging in libraries when source
code is available or disabling logging at runtime for precompiled
libraries?
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