Voting: std.logger
Kevin Lamonte via Digitalmars-d
digitalmars-d at puremagic.com
Tue Sep 2 20:05:41 PDT 2014
On Tuesday, 2 September 2014 at 14:53:17 UTC, Dicebot wrote:
> This is exactly what I call theoretical speculations. Please
> provide specific list like this:
>
> 1) some method signature needs to be changed
I propose the following API changes (+ changes on default
implementation):
protected LogEntry beginLogMsg(string file, int line, string
funcName,
string prettyFuncName, string moduleName, LogLevel
logLevel,
Tid threadId, SysTime timestamp, Logger logger)
@trusted
{
static if (isLoggingActive())
{
return LogEntry(file, line, funcName, prettyFuncName,
moduleName, logLevel, threadId, timestamp, null,
logger);
}
}
/** Logs a part of the log message. */
protected void logMsgPart(MsgRange msgAppender, const(char)[]
msg)
{
static if (isLoggingActive())
{
msgAppender.put(msg);
}
}
/** Signals that the message has been written and no more
calls to
$(D logMsgPart) follow. */
protected void finishLogMsg(ref LogEntry entry, MsgRange
msgAppender)
{
static if (isLoggingActive())
{
entry.msg = msgAppender.data;
this.writeLogMsg(entry);
}
}
...with the corresponding changes to logImpl/logImplf to create
msgAppender as a local function variable, and the elimination of
header and msgAppender as Logger class variables.
The benefit to this change is that Logger (including stdlog)
becomes thread-safe, as well as any subclass of Logger that only
implements writeLogMsg().
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