[Semi OT] Language for Game Development talk
Walter Bright via Digitalmars-d
digitalmars-d at puremagic.com
Fri Sep 26 11:37:51 PDT 2014
On 9/26/2014 2:11 AM, "Ola Fosheim Grøstad"
<ola.fosheim.grostad+dlang at gmail.com>" wrote:
> On Friday, 26 September 2014 at 08:59:04 UTC, po wrote:
>> I've worked with people who think exactly like him. They are generally
>> somewhat older, and started programming games in the 80/90's. I was not
>> impressed by the coding ability of the individuals I met who had this mentality.
>
> I'm not surprised, but if you are going to create a language for current
> practices you have to cater to whatever the practice is. They are probably less
> eager to relearn how to use C/C++.
>
> I also think many just don't want to attempt to deal with C++ std:: libs, due to
> bad experience with them in the past. So they use their own stuff instead.
I can understand the attitude. I tend to do the same thing. Including invent
another programming language :-)
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