[Semi OT] Language for Game Development talk

Jacob Carlborg via Digitalmars-d digitalmars-d at puremagic.com
Sat Sep 27 02:32:18 PDT 2014


On 2014-09-27 02:47, Manu via Digitalmars-d wrote:

> Initialisation logic often looks like this, and I buy the value of
> exceptions in this case. However, I've never successfully implemented
> it yet though, because the calls that create code like that always
> seem to be extern-C calls in my experience... :/

Perhaps you should wrap those call an throw an exception.

-- 
/Jacob Carlborg


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