[Semi OT] Language for Game Development talk
Jacob Carlborg via Digitalmars-d
digitalmars-d at puremagic.com
Sun Sep 28 02:11:43 PDT 2014
On 2014-09-28 00:56, Walter Bright wrote:
> I see no gain from that syntax.
It's very convenient especially when using range based programming.
--
/Jacob Carlborg
More information about the Digitalmars-d
mailing list