[Semi OT] Language for Game Development talk
Walter Bright via Digitalmars-d
digitalmars-d at puremagic.com
Sun Sep 28 11:48:49 PDT 2014
On 9/28/2014 10:57 AM, po wrote:
> His entire reason for not using C++ lambda, and wanting local functions
> instead, is faulty
>
> His reason: I heard they can perform heap allocation.
>
> Reality: No they do not perform heap allocation, that would only happen if you
> stuffed it into an std::function
D's will also do heap allocation, but only if you take the address of the local
function.
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