C++ to D
via Digitalmars-d
digitalmars-d at puremagic.com
Wed Apr 1 03:24:11 PDT 2015
On Tuesday, 31 March 2015 at 20:37:37 UTC, Jeff Jones wrote:
> Is it possible to modify either a C++ compiler or in code to
> make classes more D ish? e.g., instead of just the
> vtable(which, IIRC is slightly different between the two) add
> the metadata pointer and whatever else?
>
> What I'm getting at, is there a somewhat simple way(not
> creating a new C++ but either through macros, small compiler
> changes, or whatever) to make C++ objects D compatible instead
> of the other way?
>
> I.e., we can't take anything away from D classes since we will
> break D. But we should be able to add to C++ classes without
> breaking C++. If we can add the info that D needs then both
> should get along happily? I'm mainly talking about a simple
> code based solution but I'm also curious about how easily this
> would be by compiler modification.
As far as I understand, the memory layout is already compatible.
The problematic part seems to be construction. I'd say it's
difficult to change anything about that on the C++ side, but I'll
let others answer who are more familiar with the inner workings
of the compiler.
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