D for Game Development
Jacob Carlborg via Digitalmars-d
digitalmars-d at puremagic.com
Thu Aug 6 04:29:02 PDT 2015
On 06/08/15 08:29, Rikki Cattermole wrote:
> 5. Cocoa bindings added to Phobos. Not optional.
>
> This all needs to happen _before_ we start working on a window library
> for Phobos.
> Let alone a GUI.
>
> We're mostly got problems with Cocoa. X11 bindings just need to be
> changed to dynamically bound.
I think now with the new extern(Objective-C) it's a minor issue. Even
though the whole Objective-C support isn't implemented yet, I think the
current support is good enough to create bindings which a window library
can be built upon. We could keep the bindings internal to avoid chancing
the public API later when better support is implemented.
--
/Jacob Carlborg
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