D for Game Development
jmh530 via Digitalmars-d
digitalmars-d at puremagic.com
Sun Aug 9 07:19:48 PDT 2015
On Sunday, 9 August 2015 at 12:27:26 UTC, Manu wrote:
>
> Yeah, I keep coming back to it, and getting myself stuck with
> various
> troubles making it work good. I'm perpetually unhappy with my
> code,
> and I just need a really good block of time to get through it.
> If people want to review std.color and help get that off my
> short-list, I promise I'll make std.simd my top priority :P
>
> I also haven't had need for it in my recent work, so it's not
> being motivated by necessity since I haven't been game-dev-ing
> much.
Cool.
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